About SMR

What is this PAGE????
        This page has been setup to hold the planned game play and story mechanics. If you by chance wish to be surprised by the game as it updates, do not look any further. If you want to see what i plan on adding and contribute ideas, Look below and comment. Every thing here can change depending on how i feel. So I will not promise any of this will be added. Furthermore it would be great to hear what is liked/hated so i can have an idea before adding it.


Story line
Long ago humanity sat at its peak and all the stars in the sky were under its domain. Many colonies in many solar systems under one galaxy, all ruled by humans. Their destruction was inevitable.  The same science that helped grow the empire was also destroying it.

        Humans began to fear the hybrids they made, The same ones who made it possible to travel into farther reaches of space. Wars ensued, and the colonies were divided, the empire fell at their own hands. The once great technology lost on the next generations raised solely for war. Society regressed but technology stuck around, making a world of knights, thieves, and pirates all playing around with the toys of the future. The world is waiting.. waiting for the one who will begin pushing the hands of time forward again.

Gameplay

The player spends most of their time upon the player ship. It holds the crew, farm and useful rooms. The ship plays the role of moving the player between planets, and a tool for battling in ship to ship combat. Here are some of the components of the ship to be added:
-Buy/sell/Upgrade ships and Shipyard
-Add in fuel consumption on ships. ships hold more/less fuel, and consume more/ less.
-Change/set rooms and creature holds.

Upon the ship the player interacts with Slaves and crew. The Player must make sure the crew and the slaves are happy. If the passengers on the ship must be fed, healthy, clean, active, happy, and entertained. Happy slaves produce max quality good, and listen more. Crew members can be hired and set to make sure slaves stay happy. Along with needs other stats need to be watched. If these stats fall the player could encounter complications. Some of these include crew freeing slaves, Crew raping slaves, Airlocks opening while in flight, and other random events.

The crew does not need to be hired, if the player has enough control of a slave and the slave has high enough stats, then they can fill the role of crew. This crew member is more willing to do sexual acts than the other crew, but will not give up farmables. Here is the list of components of crew and slaves:

Crew-
- Stats and levels.
- If requirements met, will preform sexual acts
- Runs ship tasks wherever set, Time,and how well depend on LvL, and stats
- Requires pay

Slaves-
- Can be trained 
- Can be bred - cannot be crossbred without genetic link
- Can be harvested


The creatures of the worlds are divided into ranks. Planets show the highest rank a planet carries in creatures. The higher the rank the less likely a lower rank will be there. Along with telling you about what creature lives there, the rank, gives information on a planets difficulty. The player is able to both be able to visit cities on a planet and travel the land. Land travel is more of a text based Rpg, with the exception of cut scenes and fights.

There is a few ways to do battle in this game. First is space combat, or a battle between ships. When activated while traveling, or through game play, the player is given Tactical control of the ships guns. Buying ship upgrades help win these battles.

Second is hand to hand combat. The player uses their arsenal of weapons and moves to defeat an enemy.

Third is tournaments, this has yet to be thought of fully.... so yea not gona put it in

Each battle give reward/punishment for a win/loss.


Making money is one of the main goals of the game. To allow the player to feel free there is a few ways this can be achieved.
1-Breeding - Breeding,raising, and selling creatures can be the most time 
consuming and rewarding of all the methods.
2-Harvesting - the player can raise and harvest goods from slaves and crops.
3-Battle - Stealing from the weak by beating them in battle
4-Trading - Buy here sell, there... you got it?
5-Tournaments  - Raise the best and show it off
6 - Players investments -Buy stores, mines, and Brothels and have your slaves run it
7-Play the lottery, Hey you could win!!



Ill be updating this as i have time, and more comes to me. I left some things out, not intentionally just either lack of brainpower at 3 am or not fully thought out. Leave a comment, if you like or you hate. want to contribute? I need programmers able to do this, and animators. I want to make this a little more professional looking than other adult games, so be patient on updates.


ps: mistakes in spelling  grammar are filled under the, i dont care enough to hunt them down. If you see them tell me in a comment and ill eventually fix it. 

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